A Labyrinth

Quests

Over the next few weeks, your teams will be competing for points that you will receive upon completing these quests. Your position on our leaderboard will depend on three kinds of quests that will be posted on to The Labyrinth Quest board:

  1. Side Quests: These quests will appear on a regular basis on this board. They belong to 7 categories: connecting, solving, making, playing, worldbuilding, moving, and researching. Each team can complete any or all of these quests for points. However, we will only accept one team submission per quest. Certain select quests will include bonus points for Instagram posts and/or the quality of the submissions as adjudicated by the Fourcaster central game board within a week of the quest being posted.
  2. Object Quests: In the labyrinth, you will collectively find objects. Those objects will trigger special object quests that are available to each team once they are unlocked. These quests will be worth a slightly greater number of points than the side quests.
  3. Hub Quests: In the labyrinth, you will seek out four major “hubs” before moving into the central hub of the labyrinth: the Regenstein library. Each of these hubs will trigger a major quest that is worth the greatest number of points.

In addition to your team competition, there is also a collaborative dimension of this challenge in which you earn “moves” for the labyrinth. Even as you compete with one another for the top slot, remember that you’re also working together for a shared goal: to progress, as a group, to the heart of the labyrinth.

At the culmination of A Labyrinth, the three teams with the highest scores will receive cash prizes.

Side Quests Categories

 These quests connect team members and teams to each other.

These quests invite you to make, design, build, draw, photograph, program, perform, or compose.

These quests ask you to move, exercise, or act.

These quests give you a puzzle with a single correct answer that solves to a word or phrase.

These quests invite you to play or design a game or meta-game.

These quests ask you to research or produce knowledge.

These quests call for you to speculate about or contribute to the world of the game and the labyrinth we have discovered via the SPORE device.